Tag Archives: Augments

Slowly Working Through Tokyo in TSW

My last adventures through Tokyo in TSW highlighted the fact that I needed some work on my Aegis items in order to progress.  I was originally thinking I might be able to focus on the story missions and not have to do too much outside of that if I didn’t want to – but that is just not possible.  What was also very evident was that I needed to do some tweaking on my build in order to not only kill stuff but survive.

For my build, I had been spec’d Blade and Assault Rifle focusing mainly  on afflictions and penetration to generate self heals and leaches.  While that worked well in many places, leaches just don’t work well at all when ripping down Aegis shields and recovering from that initial beating with little heals becomes a rough mountain to climb.  I also didn’t feel like I had enough interrupts to counter not only all nasty special attacks out there but the shield regeneration abilities certain mobs have.   I toyed with making a switch back to Blades and Blood for a bit more healing and shields but chose to try just tweaking my abilities with my current weapons.  Here’s a snapshot of my current deck:

TSW slotted Skills
My slotted Skills

I’m basically set up such that every time I hit I not only afflict mobs, but set of a 3 second explosive timer and a Heal over time (HoT).  Then each time I hit an afflicted mob with my Blade Consumer I have a 40% chance to penetrate which then kick off another HoT and a barrier.  I also then have 2 interrupts with one of them being an AoE which can be quite handy when multiple mobs want to do special attacks.  Finally I have 3 active Rifle skills that will trigger heals if I find myself getting low on health.  I would like to find another Rifle consumer to do a little more damage, but so far the damage and heal has been handy.

As for the quests, I am enjoying them even though they certainly are a step up in difficulty and I find myself dead quite often.  For the most part, I do at least make an attempt at figuring out the quest but I will admit that for some of them (Love and Oragami for example) I am not shy about blatantly cheating.  It also does depend on my mood, although I do try to vary the quests if I’m not in the mood to think, as opposed to just walking through someone elses footsteps.  I’ve made it through probably half of the quests so far and haven’t done too much repeating (probably a quest or 2) and have my Cyber Aegis (the ones that are blocking progress in the Story quest) up to level 1.3, so I am l mildly pleased with my progress.  I’m using the Sidequests from the Bathhouse (kill various named dudes) as a measuring stick to see how I’m progressing. They’re still really tough and in some cases I end up retreating as they become a stalemate.  Once I get to a point where I can finish those more easily, I’ll make another run at the Story quest.  On other system built into TSW that I’m finally making use of is the customizable map as I’m making notes of quest locations such that on replays I’m able to move through quicker.

Getting back to the Aegis system itself, I do like the concept and the idea of it.  Especially when you get into fights against multiple shields and regeneration plus restoration tossed in there.  The grind while probably frustrating for many, has been reduced as I understand it, and probably isn’t as bad as it could be. The only thing I could see that would make it “better” would be if all kills rewarded Aegis experience such that other content would be rewarding and not just Tokyo.  There’s still a whole other system (Augments) that I really haven’t even gotten into yet because of the high Ability Point grind as I’m still working on completing the rest of my skill wheel and Auxiliary weapons.  I’m not sure how much of a benefit that system would have for me in Tokyo, but right now that’s 3rd on my list of things to do behind the Aegis items and my ability wheel.

Like I mentioned before, I’m still playing TSW as a single player game with periodic times as a duo co-op but it does seem like there are some new things being added to make grouping a bit easier and more enjoyable.  At some point, I would like to at least see some of the dungeons and such but I’m in no rush to get there.