Progress and New Toys in TSW

I will admit, I didn’t pay too much attention to the changes coming for subscribers as I was a lifer (purchased the GM pack prior to launch) but I’m pretty pleased with what Funcom has done for TSW with regards to their subscriptions.  I LOVE that xp is now just a flat bonus to everything, and not a clicky for mob kills.  I’m still working on finishing up my ability wheel so that bonus on top of Quest xp is really nice.  There are also some fun cosmetics (along with the continued promise of more) and the same (I think) stipend of points, so no real change there.  The free anima well leaps are a nice bonus but nothing game breaking.  The Hoverboard is just flat out fun as there’s some added animations added when jumping, etc. that are a nice added touch.  Here are a couple shots of the new stuff:

Playing with the new hoverboard
Easy jump and twirl
Templar_Tron
Posing in front of the Dream Palace

The travelling bank is actually pretty darn handy, or perhaps I’m just lazy, but the ability to plop one down whenever I want (on a 1-hour timer) is nice to dump out or swap out items.  I haven’t checked to see if others can use it as that would just be doubly useful.  Other than that, the extra Agartha port could be handy but I’m not sure how useful it will really be.  The weapon mould’s aren’t all that exciting to me, but I like the idea and concept they’re bringing as I love cosmetic weapons!

After all the playing around with my new toys, I ended up running a couple of quests just to try and get my Cyber Aegis up to 1.4, which didn’t take all that long despite getting more cargo keys and not Aegis xp.  I just did some repeats as their cooldowns had expired (much shorter now) and there are a couple I can do pretty darn quickly.  Once I did that, I went in and finished off the Dream Palace story quest.  I had done much of it previously but just wasn’t able to handle any of the boss fights since I just couldn’t rip down the shields quick enough.  Freddy Beaumont was probably the easiest of the boss fights, but they were all challenging (perhaps I just forgot them or was rusty) and yet still quite fun.  I ended up dying a couple times to each of them, until I figured out what stupid mistake I was making and then was able to proceed.  It was a fun quest and certainly one that kept me on my toes as I kept waiting for something else to happen.  I’m pretty excited to get into the Orachi Tower and see where this twisted story leads.

I’m enjoying TSW so far and having a blast in Tokyo but also realize I will probably run out of stuff to do (other than grind) before new content comes out.  And that’s fine with me as it does allow me to play at a reasonable pace.  And who knows, maybe I’ll get some chances to do group content at some point.

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