Last week I put together an overview of good virtues for a lore-master to target and a rough guide on how to get 14 ranks of wisdom, valour and zeal. This week I’ll be taking a look at the final 4 virtues that are good for lore-masters, the virtues that give physical mitigation (innocence, compassion) and tactical mitigation (honour and fidelity). These are also good for pretty much every class, so hopefully this guide is of some use to people. In general, you’ll want to be slotting the physical mitigation virtues while soloing or in smaller group content, while honour and fidelity are good raid virtues in a lot of the fights.

Virtue planning guide

I discussed the structure of this guide last week so refer to that for an explanation of the numbers in the table. As with last week, I’ll comment on some of the deeds but I haven’t given a full guide to where to find good concentrations of mobs for the slayer deeds, see the lotro wiki page or Burgzerg for references.

Innocence

Despite being sort-of nerfed with RoI to give a maximum of +756 physical mitigation, rather than the +1000 melee defence that rank 10 gave at level 75, this is still a great virtue to use as it grants both physical mitigation and a small amount of tactical mitigation. Thankfully it’s very easy to rank up (especially for those of us who did Moria before RoI – a number of quests deeds were awarded retrospectively meaning I’ve got mine ranked up to 19!), you only need to do one deed ranked 4+ thanks to an abundance of relatively easy questing and exploration deeds. Among those is unfortunately the most grindy quest deed in the game, for a non-hobbit, but it’s well worth doing 75 quests in the shire for the nice +2 ranks. Of the 4+ deeds, I’d probably recommend the Lothlórien orc slayer, which used to award +2 ranks but only gives one now (I think). The orcs in the camps at the entrance to the zone count and there’s also a huge concentration in the camps west of Cerin Amroth.

Zone

Type

Description

Grind

Trollshaws Quest Deeds in the Wilderness (10)

1

Moria Quest Water-works quests (15)

1

Moria Quest Great Delving quests (15)

1

Moria Quest Redhorn Lodes quests (15)

1

Dunland Exploration Bonevales

1

Great River Exploration Thinglad

1

Misty Mountains Quest Peril of the Mountains, final (30, <b>+2 ranks</b>)

2

Evendim Quest Pilgrim of Evendim (60)

2

Dunland Quest Carreglyn (23)

2

Shire Quest The Life of a Bounder, final (75, <b>+2 ranks</b>)

3

Evendim Slayer Annuminas bosses (5)

3

Angmar Slayer Carn Dûm ancient evil (180)

4

Moria Slayer Morroval (360, note: this only gives one rank now)

4

Lothlórien Slayer Orcs (360)

4

Moria Slayer Skumfil Gredbyg (300)

5

Compassion

This is another deed that can be completed mostly from quest and explorer deeds, with only one 4+ ranked slayer deed needed to get it to rank 14. Two of the 3-ranked deeds involve killing mobs in instances, but both Barad Gúlaran and the various Tham Miridian instances are level 50 and it shouldn’t take more than a couple of level 75s to knock them over. If you do want to skip them, none of the 4 ranked deeds, even the slayer of Dunland, are particularly hard if you’ve quested through the relevant zones as you’ll be a decent way to completing them after questing anyway and there’s locations with good concentrations of all of the relevant mobs.

Zone

Type

Description

Grind

Shire Quest The Life of a Bounder (15)

1

Ered Luin Quest Defender of Ered Luin (20)

1

Lone-Lands Quest Tales of the Lonely Road, advanced (30)

1

Misty Mountains Quest Peril of the Misty Mountains (10)

1

Evendim Quest Wanderer of Evendim (30)

1

Moria Quest Foundation of Stone quests (10)

1

Dunland Exploration Pren Gwydh

1

Great River Exploration Brown Lands

1

Evendim Quest Warden of Evendim (90)

2

Forochel Quest Forochel Pioneer (30)

2

Eregion Quest Silent and Restless, advanced (40)

2

Angmar Slayer Barad Gúlaran hillmen (90)

3

Eregion Meta Complete all boss-killing deeds in Tham Mirdain (Library, School, Ring-forge)

3

Moria Slayer Globsanga (360)

4

Mirkwood Slayer Orcs and Uruks (360)

4

Dunland Meta Slayer of Dunland (all basic-level slayer deeds in Dunland)

4

Moria Slayer Grand Stair trolls (90)

5

Tolerance

This is a middle of the road sort of deed. While you can earn 11 ranks just from exploration and quest deeds, this includes some of the trickiest exploration deeds in the game including two in the far, lonely, reaches of the Trollshaws and Misty Mountains, as well as one within the Carn Dûm instance (you’ll want at least one or two friends for this, although it is possible for a lore-master to solo the relevant areas). Thankfully none of the 4+ slayer deeds that you’ll have to do are particularly tough, if I had to pick 3 it’d be deep claws in Moria, spiders in Mirkwood and beasts in the Great River, although if you can get a friend or two then there’s an abundance of Globsanga orcs in the early parts of the 16th hall.

Zone

Type

Description

Grind

Shire Exploration Farms of the Shire

1

North Downs Exploration Villages of the Earth-kin

1

Great River Exploration Rushgore

1

Trollshaws Exploration Ruins of the Trollshaws

2

Misty Mountains Exploration Ruins of the Misty Mountains

2

Moria Exploration The Flaming Deeps

2

Moria Exploration The Water Works

2

Dunland Quest Nan Curunír

2

Angmar Exploration Bastions of Hope (<b>+2 ranks</b>)

2

Angmar Exploration The Enemy’s Stronghold (Carn Dûm)

3

Moria Slayer Deep-claws (360)

4

Moria Slayer Sixteenth Hall Globsanga (180)

4

Moria Slayer Dark Delvings Bosses (3)

4

Mirkwood Slayer Spiders (360)

4

Great River Slayer Beasts (375)

4

Evendim Slayer Spirits in Annuminas (300)

5

Fidelity

This is a relatively easy virtue to rank up, with 13 ranks coming from level 1-3 deeds. There are a couple of tricky exploration deeds there, Memem-Munz in the Silvertine Lodes and the Circle of Despair locations can take a while to get to, they’re both awesome locations to explore though. Apart from that though, you just need to clear the top level of the Forgotten Treasury about 4 times (relatively easy with 2-3 level 75s) and then kill some dead in Mirkwood and you’re done!

Zone

Type

Description

Grind

Shire Exploration The Sights of the Shire

1

Ered Luin Exploration Scouting the Dourhands

1

Lone-lands Exploration Defences of the Lone-lands

1

Trollshaws Exploration The Road to Rivendell

1

Evendim Exploration Tombs of Evendim

1

Evendim Exploration Ruins of Evendim

2

Eregion Exploration Ring-Lore of Eregion

2

Moria Exploration Silvertine Lodes

2

Moria Exploration Durin’s Way

2

Great River Quests Thinglad (20)

2

Angmar Exploration The Circle of Despair

3

Moria Slayer Forgotten Treasury mobs (90)

3

Great River Slayer Spiders (255)

3

Mirkwood Slayer Dead (360)

4

Moria Slayer Grand Stair wargs (180)

5

Forochel Slayer Dourhands (400)

5

Dunland Slayer Dunledings (475)

5

I hope these articles have been of some use, and given you some tips on getting your virtues up to scratch with the least amount of grind :).