Archive for January 30, 2012
Warden Update 6 Dev Post #2
7Orion has the second part of his Warden updates posted and this walks through the Shield and Spear line gambits. If you missed Post #1, head over here
As a follow-up to that post, Orion also responds to some of the comments on the forums as well:
- Clarification on buff Tiering
- Essentially higher tier buffs have shorter duration, but bigger magnitudes. But, if lower tier is active that duration is used instead.
- BPE bonuses for builders are partials
- Sadly War-cry is just a normal HoT, not an AoE HoT
- Fist gambits will also be ranged, but AoE gambits will still be close proximity
- Way of the Warden isn’t a stance, but a stance buff – see below
Here’s the gist of Post #2 from Orion:
| Gambit | Always | Determination | Assailment | Recklessness |
| Defensive Strike | Low Weapon + Potency | Increased Block Rating | Threat Reduction | Increase Physical Mastery |
| Impressive Flourish | Low damage + low DoT | Low HoT + crit defense + armor | +1% Ranged Damage | Minor Light DoT |
| Persevere | Low Weapon | HoT + Block & Partial Block | Minor Lifetap | Minor DoT |
| Maddening Strike | Main-hand Damage | Small Threat Transfer + crit defense + armor | +2% Ranged Damage (stacks to 3%) | Low Light DoT |
| Safeguard | Low Common Damage | HoT + Block & Partial Block | Threat Reduction + Lifetap | DoT |
| Shield Up | ?? |
+BPE for 30s | Fellowship Agro Dump | Reflective Damage Shield +% slow |
| Deflection | Decreased Threat | |||
| Celebration of Skill | Main-hand Damage | HoT + Block & Partial Block | +3% Ranged Damage (stacks to 4%) | DoT |
| Dance of War | Increased Evade | Moderate Threat Transfer + crit defense + armor | Threat Reduction | Lifetap |
| Shield Tactics | +Tactical Mitigation + Stun Immunity | On Crit, Daze for 3 seconds | ||
| Shield Mastery | ?? |
+BPE for 60s | Large Fellowship Agro Dump | Reflective Damage Shield +% slow |
| Restoration | Main-hand damage + HoT | |||
| Conviction | AoE Heal | AoE Threat Transfer, AOE HoT | Nearly Negates Fellowship Threat for 10 seconds | 10s +Physical Mastery Buff |
I really like what’s going on with the shield line, especially with all the buffs and threat mechanics going on. I also like the continued way he’s incorporating stacking of tiers as you go along. It is really looking like the Assailment stance will be quite handy for group mechanics and will allow the Warden to do some fun Agro tricks
Continuing on with the Spear line, remember these turn into Ranged attacks if you’re in the Assailment stance.
| Gambit | Always | Determination | Assailment | Recklessness |
| Deft Strike | Low Main-hand + Potency | |||
| Offensive Strike | 2 Minor Main-hand | Increased Threat | DoT (Assuming) | Nominal Pulsing Lifetap |
| The Boot | Low Main-hand + Interrupt | 25% Daze | 25% Root | DoT |
| Power Attack | Good Main-hand + Harder to Block | Applies Low DoT | ||
| Combination Attack | 2 low Main-hand | DoT (stacks with Offensive) | ||
| Onslaught | 3 low Main-hand + Interrupt | |||
| Mighty Blow | Good Main-hand + DoT + Difficult to Parry | DoT (stacks with Power Attack DoT) | ||
| Wall of Steel | 3 Main-hand + Interrupt | +Parry | Reflective Damage Shield | Reflective Shield + chance restore 2% power on hit |
| Boar’s Rush | Main-hand | Chance to Daze | DoT (Stacks with Combination) | KD chance and Refresh Crit Strike |
| Adroit Maneuver | Main-hand + 20% Attack Speed Buff | |||
| Unerring Strike | Good Main-hand | HoT | DoT | DoT (stacks with Mighty Blow DoT) |
| Warden’s Triumph | Great Main-hand + 10% damage | |||
| Dark Before Dawn | 2 Good Main-hand + power + PoT |
It appears as though the DbD morale requirement might be gone, if so that would be HUGE for Wardens, although I’m expecting the power return to be significantly lower. Overall this line doesn’t seem too different with just some nice additions. Of course, being able to do this stuff from range will be quite interesting, that’s for sure!
Finally, Orion does touch on two of our Legendary skills and probably the two most controversial ones:
- Defiant Challenge
- 5s Forced Attack
- 40% Mitigation Buff for 15s
- Reflective Damage Shield for 30s
- 3 minute 30 second cooldown
- Way of the Warden
- Enhances stances with bonuses for 180 seconds
- 600 seconds (10 minute) cooldown.
