Rise of Isengard Virtue Changes from Gamescom
Thanks for CSTM for posting this on twitter! Below is another video shot from the demo machines over at Gamescom showing some of the new things for Wargs, but also our first look at the revamped Virtues. We expected there would be some changes, so take a look at the video and then below for the numbers. And of course, like everything else in beta things these are fluid and will most likely change. But, this might give you a head start if you want to switch up your virtues a bit and need to do some in-game work
The number in parenthesis is the rank of the virtue on the demo machine
- Compassion (12) +648 Physical Mitigation, +360.9 nCPR, +162 Tactical Mitigation
- Charity (12) +2070 Resistance Rating, +388.8 Physical Mitigation, +240.6 nCPR
- Zeal (12) +338 Morale, +388.8 Physical Mitigation, +180 Armour
- Wisdom (12) +36 Will, +48.6 iCPR, +621 Resistance Rating
- Valour (12) +338 Morale, +486.5 nCPR, +9 Might
- Tolerance (12) +486 Tactical Mitigation, +18 Agility, +45 iCMR
- Innocence (12) +648 Physical Mitigation, +1034 Resistance Rating, +162 Tactical Mitigation
- Patience (12?) +64.8 iCPR, +1034 Resistance Rating, +216 Physical Mitigation
- Mercy (12?) +480 nCPR, +292 Tactical Mitigation, +9 Agility
- Loyalty (12) +36 Vitality, +73 Power, +180 Armour
- Justice (12?) +90 iCMR, +170 Morale, +324.4 nCMR
- Idealism (12) +36 Fate, +1034 Resistance Rating, +9 Will
- Honour (12) +2070 Resistance Rating, +292 Tactical Mitigation, +9 Vitality
- Honesty (12) +145 Power, +324 Armour, +9 Fate
- Fortitude (12) +647.1 nCMR, +18 Might, +621 Resistance Rating
- Fidelity (12) +486 Tactical Mitigation, +18 Vitality, +37 Power
- Empathy (12) +540 Armour – rest not shown
- Discipline (12) +36 Might, +1034 Resistance Rating, +216 Physical Mitigation
- Determination (12) +36 Agility, +67.5 iCMR, +86 Morale
- Confidence (12) +2070 Resistance Rating, +18 Will, +32.4 iCPR
As I read these, here’s how I see the new naming convention:
- Physical Mitigation is the new combination of the current Ranged and Melee Defence ratings
- Resistance Rating is the new combination of the old fear, poison, wound, and fear resistances
In looking these over, there definitely are some traits that I never slotted that are looking more appealing:
- Patience looks REAL nice now
- Honour looks good for tanking builds
- Fidelity also is looking nice
- Confidence might move from a sometimes used to a never remove !
- Wisdom got quite a boost
I’m really liking the fact that iCPR is now part of the virtues as that should give players a big boost if they need it.
Also shown were the class traits with set-bonuses missing for slotting 6 and 7 traits deep. This might be a bug on their side, or a hint at further trait bonuses coming?
Finally 2 items were shown that are PvMP rewards:
Level 75 Ring (Rank 4 requirement) – +61 Agility and Vitality, +142 Power, +598 Finesse Rating, +196.8 Resistance Rating
Level 75 Ring (Rank 6 requirement) – +61 Agility and Vitality, +258 Morale, +398 Finesse Rating, +166 Melee and Ranged Offense Rating.
These 2 I’m assuming are a set with a bonus of +494 Physical and Tactical Mitigation if both are worn.
Some cool stuff for sure, can’t wait to see more!
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Zeal looks a lot better too. +388 Morale, with Armour and Physical Mitigation? That’s superior to Valour now, and Valour was one of those traits that everybody slotted for the extra morale. Now you can just chuck in Zeal, get 50 more morale, and much more survivability.
Wisdom getting ICPR is great. Was wondering when they were going to stick in ICPR on virtues since ICMR has been on other virtues.
I agree with you on Confidance too.
Damn, almost wish they’d open up a 6th Virtue slot. They ought to considering the 5th one opens up at what.. 29? :p